Comics Review: Steven Universe #6

Deep six.

The story begins when a series of stressful neat-freak situations drive Pearl to lose her cool under pressure during a training session and ends up venting to Steven and the Gems that she’s full of pent-up frustrations only for Amethyst to offer her a spot as a wrestler as a solution since it helped her find escapism through her built-up stress and Garnet even approves recognizing this. Later, Steven & Amethyst give pearl the wrestling moniker the “Peach Panther” and during her first wrestling match against the “Wolves of Wall-Street”, Pearl doesn’t actually do anything and Amethyst ends up winning the first match but tries to encourage Pearl to actually do something physical in the next match.

So the two are up against a tag team of construction-worker themed wrestlers where Pearl is at a disadvantage because while she can gracefully move, she’s caught off guard by a tackle and is unable of break a submission hold at first until some proper encouragement from the people in her circle drives her to lift the wrestler out of the ring where Garnet catches him. The third and final tag-match has them up against the “Good Looking Gang” where they end up losing despite their valiant effort to work in tandem but they aren’t poor losers as they laugh it off since they saw their match as a form of “Fun” and the story ends on a positive note when Pearl thanks Amethyst for the escapism and suggests they use their team-attacks for their “next mission”.

Our Take.

If you’ve followed the animated series this comic is based on, this issue takes place before the episode, Tiger Philanthropist as the events within this plot happened before Amethyst & Steven retired from the wrestling scene on a high-note. If there’s any lesson I can take from this, It’s that sometimes the best escapism from stress is one where you’re among the supportive people in your life. While the cover is misleading since Lapis & Peridot is nowhere to be found in this issue, The art & writing remains consistently good and follows Kaboom’s trend of stories that could pass as “Lost Episodes”. This was actually decent and I give the writer Grace Kraft points for understanding the characters enough to make their interactions in this scenario quite entertaining.

SCORE
7/10