GAMES Review – Regular Show: Nightmare-athon

Well crap, I think I may have just played my trump card too early in this Regular Show games marathon, as Best Park in the World was definitely the most varied and interesting of the three games. The next two games Nightmare-athon and Ride ‘Em Rigby are both much simpler games and thus there isn’t much to talk about either of them to get across my opinion. But does a more simple game mean it’s bad? Of course not but which out of these two smaller .99 cent games is the better game?
Starting off with Nightmare-athon, this game is an impossible horde game. That’s just my naming for a game whose premise is to last as long as possible while killing a “horde” or in this case zombies trying to attack an outdoor movie night in Mordecai and Rigby’s park. Not to sure if this is based on any episode of Regular Show but the premise of the game sounds like something from it.
Basic control scheme is that on the left side of the screen you hold your thumb and slide it up and down to move Mordecai and Rigby and you tap the right side of the screen to have Mordecai throw one of his iron balls at the zombies. To use Rigby to attack you must wait for the energy bar at the top right to fill up and then swipe right to have Rigby race out and club the zombies to death with his long staff.
Now that’s all dandy and good but let’s have some variety in this game. That variety comes from the different forms of zombies and the power-ups used. Every once and a while a power-up will fall out of a zombie and you must swipe right to have Rigby get it. This is very clever dilemma game play because usually when a power-up falls out it is when it’s one of the last zombies before the next wave so if you use Rigby’s attack then you’ll be wasting it on nobody but if you wait too long so that you can kill the next group of zombies then the power-up will have vanished by then and you’ll have missed your chance. It doesn’t happen every time obviously because that would be awful but it happens enough to add more meaningful choices to the gameplay.
The power-ups include flying disks and bombs for Mordecai, a javelin for Rigby so that he can pierce zombies’ heads while he runs through them, and finally there are the character attacks. These are power-ups which use cameo appearing characters for their attacks, like Benson and his angry fireball attack, Pops and his power bubbles, and Muscle Man and his multi-basketball throw. All the attacks are very fun to watch and add a needed dose of adrenaline to the games variety. The zombies also come in a few different types to help energize the gameplay, as each one needs a different method to kill them so the game keeps you on your toes for the next mob.

My final thoughts on the game is that it is quite a lot of fun and for a .99 cent game it has great variety and the control scheme is smooth and intuitive. Not much I can really criticize about so if you’re interested in a small, fun game then try out Nightmare-athon.

SCORE: 9 OUT OF 10